Lara Croft's tactical adventurer outfit and body - modeling and texturing [head and hair from the previous game]. Ingame screenshots.
concept: Crocq Clement
tactical adventurer outfit - early promo image
Tactical adventurer outfit modeling and texturing - the color variant done by Eugene Lisunov.
Tactical adventurer outfit zbrush model - mostly hand sculpted [the art direction was very specific about the wrinkle shape and placement]
Jonah - modeling and texturing
Jonah - screenshots
Queen Unuratu's head - modeling and texturing as well as the blend shapes. The hair here is just a stand-in
Unuratu - screenshots from the game [hair by Eugene Lisunov; costume by outsourcing. Unfortunately I don't know the artists's name]
Shadow of the Tomb Raider characters
I had the pleasure to work on Shadow of the Tomb Raider with the talented team at Eidos Montreal. Here's some of the work I did that made it to the final game.
Art Director: Martin Dubeau
Thank you to the rest of the character team: Sebastien Legrain, Jacques Choi and Eugene Lisunov.