Old Lady

This was a little personal real-time exercise in texturing skin predominantly in Substance Painter [which was a change of pipeline for me].

a few more lighting variations

a few more lighting variations

highres mesh rendered in Keyshot

highres mesh rendered in Keyshot

I have been asked about the skin and  eye setups so here's a breakdown. I hope it helps :)

I have been asked about the skin and eye setups so here's a breakdown. I hope it helps :)